get to getty
room one is just a simple outside setting in which you have your first interaction
room two adds more characters and gives you somewhat of an idea that everyone is in a hurry to get somewhere with someone important
room three is a cemetery which represents the national soldiers cemetery where all the soldiers from the battle Gettysburg were buried.
room four is a big crowd of people in which you are told you need to find the presidents hat.
room five is a gathering of a lot of people on their way to the Gettysburg address, you have to get through the crowd to give president Lincoln his hat before his speech.
room six is the final room in which you see a crowd around a stage where Lincoln is about to speak.
For my project I created a man who is sent back in time and must figure out where he is, once he realizes where he is, he is tasked with finding Lincolns hat and bringing it to him. Throughout my story I used the abstract shapes of Bitsy to try and create a sense of location. My favortie part was creating the cemetery in which you learn about where you are. Overall Bitsy is a very creative tool and in the right hands you can combine the abstract witch extremely impressive transitions to create a valuable story.
Status | Released |
Platforms | HTML5 |
Author | Jacob ostrowski |
Made with | bitsy |
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